
A new set of graphics driver is available for Intel 4th/5th/6th generation GPUs.
This driver supports Star Wars Battlefront*, Defense of the Ancients* (Dota) 2, Brink*, Call of Duty*, Wolfenstein* game play fixes and other bug fixes for all supported products.
You can download this driver from THIS PAGE.

Intel v4326 is an OpenGL 4.4 and OpenCL 2.0 driver and exposes 223 OpenGL extensions for an HD Graphics 530 on Windows 10 64-bit.
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) HD Graphics 530 - GL_VERSION: 4.4.0 - Build 20.19.15.4326 - GLSL (OpenGL Shading Language) Version: 4.40 - Build 20.19.15.4326
- GL_EXT_blend_minmax (Requires OpenGL 1.2)
- GL_EXT_blend_subtract (Requires OpenGL 1.2)
- GL_EXT_blend_color (OpenGL 1.4 OpenGL 1.4)
- GL_EXT_abgr
- GL_EXT_texture3D (Requires OpenGL 1.2)
- GL_EXT_clip_volume_hint
- GL_EXT_compiled_vertex_array (Requires OpenGL 1.1)
- GL_SGIS_texture_edge_clamp (Requires OpenGL 1.2)
- GL_SGIS_generate_mipmap (Requires OpenGL 1.4)
- GL_EXT_draw_range_elements (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_SGIS_texture_lod (Requires OpenGL 1.2)
- GL_EXT_rescale_normal (Requires OpenGL 1.2)
- GL_EXT_packed_pixels (Requires OpenGL 1.2)
- GL_EXT_texture_edge_clamp
- GL_EXT_separate_specular_color (Requires OpenGL 1.2)
- GL_ARB_multitexture (OpenGL 1.3)
- GL_ARB_map_buffer_alignment (OpenGL 4.2)
- GL_ARB_conservative_depth (OpenGL 4.2)
- GL_EXT_texture_env_combine
- GL_EXT_bgra (OpenGL 1.2)
- GL_EXT_blend_func_separate (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_EXT_secondary_color (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_EXT_fog_coord (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_EXT_texture_env_add
- GL_ARB_texture_cube_map (OpenGL 1.3)
- GL_ARB_transpose_matrix (OpenGL 1.3)
- GL_ARB_internalformat_query (OpenGL 4.2)
- GL_ARB_internalformat_query2 (OpenGL 4.3)
- GL_ARB_texture_env_add (OpenGL 1.3)
- GL_IBM_texture_mirrored_repeat
- GL_ARB_texture_mirrored_repeat (OpenGL 1.4)
- GL_EXT_multi_draw_arrays (OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_SUN_multi_draw_arrays
- GL_NV_blend_square (Requires OpenGL 1.2.1 / Core Feature of OpenGL 1.4)
- GL_ARB_texture_compression (OpenGL 1.3)
- GL_3DFX_texture_compression_FXT1
- GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2)
- GL_ARB_texture_border_clamp (OpenGL 1.3)
- GL_ARB_point_parameters (OpenGL 1.4)
- GL_ARB_texture_env_combine (OpenGL 1.3)
- GL_ARB_texture_env_dot3 (OpenGL 1.3)
- GL_ARB_texture_env_crossbar (OpenGL 1.4)
- GL_EXT_texture_compression_s3tc (Requires OpenGL 1.2.1)
- GL_ARB_shadow (OpenGL 1.4)
- GL_ARB_window_pos (OpenGL 1.4)
- GL_EXT_shadow_funcs (Requires OpenGL 1.3 / Core Feature of OpenGL 1.5)
- GL_EXT_stencil_wrap (Requires OpenGL 1.4)
- GL_ARB_vertex_program (Requires OpenGL 1.3)
- GL_EXT_texture_rectangle (Requires OpenGL 1.3)
- GL_ARB_fragment_program (OpenGL 1.3)
- GL_EXT_stencil_two_side
- GL_ATI_separate_stencil (Requires OpenGL 1.2.1)
- GL_ARB_vertex_buffer_object (OpenGL 1.5)
- GL_EXT_texture_lod_bias (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_ARB_occlusion_query (OpenGL 1.5)
- GL_ARB_fragment_shader (OpenGL 2.0)
- GL_ARB_shader_objects (OpenGL 2.0)
- GL_ARB_shading_language_100 (OpenGL 2.0)
- GL_ARB_texture_non_power_of_two
- GL_ARB_vertex_shader (OpenGL 2.0)
- GL_NV_texgen_reflection (Requires OpenGL 1.3)
- GL_ARB_point_sprite (OpenGL 2.0)
- GL_ARB_fragment_program_shadow (OpenGL 1.3)
- GL_EXT_blend_equation_separate
- GL_ARB_depth_texture (OpenGL 1.4)
- GL_ARB_texture_rectangle (OpenGL 3.1)
- GL_ARB_draw_buffers (OpenGL 2.0)
- GL_ARB_color_buffer_float (OpenGL 3.0)
- GL_ARB_half_float_pixel (OpenGL 3.0)
- GL_ARB_texture_float (OpenGL 3.0)
- GL_ARB_pixel_buffer_object (OpenGL 2.1)
- GL_EXT_framebuffer_object (Requires OpenGL 3.0)
- GL_ARB_draw_instanced (OpenGL 3.1)
- GL_ARB_half_float_vertex (OpenGL 2.1)
- GL_ARB_occlusion_query2 (OpenGL 3.3)
- GL_EXT_draw_buffers2 (OpenGL 3.0)
- GL_WIN_swap_hint
- GL_EXT_texture_sRGB
- GL_ARB_multisample (OpenGL 1.3)
- GL_EXT_packed_float (OpenGL 3.0)
- GL_EXT_texture_shared_exponent (OpenGL 3.0)
- GL_ARB_texture_rg (OpenGL 3.0)
- GL_ARB_texture_compression_rgtc (OpenGL 3.0)
- GL_NV_conditional_render (OpenGL 3.0)
- GL_ARB_texture_swizzle (OpenGL 3.3)
- GL_EXT_texture_swizzle (OpenGL 2.1)
- GL_ARB_texture_gather (OpenGL 4.0)
- GL_ARB_sync (OpenGL 3.2)
- GL_ARB_cl_event (OpenGL 4.1)
- GL_ARB_framebuffer_sRGB (OpenGL 3.0)
- GL_EXT_packed_depth_stencil (OpenGL 3.0)
- GL_ARB_depth_buffer_float (OpenGL 3.0)
- GL_EXT_transform_feedback (OpenGL 3.0)
- GL_ARB_transform_feedback2 (OpenGL 4.0)
- GL_ARB_draw_indirect (OpenGL 4.0)
- GL_EXT_framebuffer_blit (OpenGL 3.0)
- GL_EXT_framebuffer_multisample (OpenGL 3.0)
- GL_ARB_framebuffer_object (OpenGL 3.0)
- GL_ARB_framebuffer_no_attachments (OpenGL 4.3)
- GL_EXT_texture_array (OpenGL 3.0)
- GL_EXT_texture_integer (OpenGL 3.0)
- GL_ARB_map_buffer_range (OpenGL 2.1)
- GL_ARB_texture_buffer_range (OpenGL 4.3)
- GL_EXT_texture_snorm
- GL_ARB_blend_func_extended (OpenGL 3.3)
- GL_INTEL_performance_query
- GL_ARB_copy_buffer (OpenGL 3.1)
- GL_ARB_sampler_objects (OpenGL 3.3)
- GL_NV_primitive_restart (OpenGL 3.1)
- GL_ARB_seamless_cube_map (OpenGL 3.2)
- GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3)
- GL_ARB_uniform_buffer_object (OpenGL 3.1)
- GL_ARB_depth_clamp (OpenGL 3.2)
- GL_ARB_vertex_array_bgra (OpenGL 3.2)
- GL_ARB_shader_bit_encoding (OpenGL 3.3)
- GL_ARB_draw_buffers_blend (OpenGL 4.0)
- GL_ARB_geometry_shader4 (OpenGL 3.2)
- GL_EXT_geometry_shader4 (Requires OpenGL 2.0)
- GL_ARB_texture_query_lod (OpenGL 4.0)
- GL_ARB_explicit_attrib_location (OpenGL 3.3)
- GL_ARB_draw_elements_base_vertex (OpenGL 3.2)
- GL_EXT_shader_integer_mix
- GL_ARB_instanced_arrays (OpenGL 3.3)
- GL_ARB_base_instance (OpenGL 4.2)
- GL_ARB_fragment_coord_conventions (OpenGL 3.2)
- GL_EXT_gpu_program_parameters (Requires OpenGL 2.0)
- GL_ARB_texture_buffer_object_rgb32 (OpenGL 4.0)
- GL_ARB_compatibility (OpenGL 3.2)
- GL_ARB_texture_rgb10_a2ui (OpenGL 3.3)
- GL_ARB_texture_multisample (OpenGL 3.2)
- GL_ARB_vertex_type_2_10_10_10_rev (OpenGL 3.3)
- GL_ARB_vertex_type_10f_11f_11f_rev (OpenGL 4.4)
- GL_ARB_timer_query (OpenGL 3.3)
- GL_ARB_tessellation_shader (OpenGL 4.0)
- GL_ARB_vertex_array_object (OpenGL 2.1)
- GL_ARB_provoking_vertex (OpenGL 3.2)
- GL_ARB_sample_shading (OpenGL 4.0)
- GL_ARB_texture_cube_map_array (OpenGL 4.0)
- GL_EXT_gpu_shader4 (OpenGL 3.0)
- GL_ARB_gpu_shader5 (OpenGL 4.0)
- GL_ARB_gpu_shader_fp64 (OpenGL 4.0)
- GL_INTEL_fragment_shader_ordering
- GL_ARB_fragment_shader_interlock (OpenGL 4.5)
- GL_ARB_clip_control (OpenGL 4.5)
- GL_EXT_shader_framebuffer_fetch
- GL_ARB_shader_subroutine (OpenGL 4.0)
- GL_ARB_transform_feedback3 (OpenGL 4.0)
- GL_ARB_get_program_binary (OpenGL 4.1)
- GL_ARB_separate_shader_objects (OpenGL 4.1)
- GL_ARB_shader_precision (OpenGL 4.1)
- GL_ARB_vertex_attrib_64bit (OpenGL 4.1)
- GL_ARB_viewport_array (OpenGL 4.1)
- GL_ARB_transform_feedback_instanced (OpenGL 4.2)
- GL_ARB_compressed_texture_pixel_storage (OpenGL 4.2)
- GL_ARB_shader_atomic_counters (OpenGL 4.2)
- GL_ARB_shading_language_packing (OpenGL 4.1)
- GL_ARB_shader_image_load_store (OpenGL 4.2)
- GL_ARB_shading_language_420pack (OpenGL 4.2)
- GL_ARB_texture_storage (OpenGL 4.2)
- GL_EXT_texture_storage
- GL_ARB_compute_shader (OpenGL 4.3)
- GL_ARB_vertex_attrib_binding (OpenGL 4.3)
- GL_ARB_texture_view (OpenGL 4.3)
- GL_ARB_fragment_layer_viewport (OpenGL 4.3)
- GL_ARB_multi_draw_indirect (OpenGL 4.3)
- GL_ARB_program_interface_query (OpenGL 4.3)
- GL_ARB_shader_image_size (OpenGL 4.3)
- GL_ARB_shader_storage_buffer_object (OpenGL 4.3)
- GL_ARB_texture_storage_multisample (OpenGL 4.3)
- GL_ARB_buffer_storage (OpenGL 4.4)
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_ARB_query_buffer_object (OpenGL 4.4)
- GL_EXT_polygon_offset_clamp
- GL_ARB_clear_texture (OpenGL 4.4)
- GL_ARB_texture_mirror_clamp_to_edge (OpenGL 4.4)
- GL_ARB_debug_output (OpenGL 3.0)
- GL_ARB_enhanced_layouts (OpenGL 4.4)
- GL_KHR_debug (OpenGL 4.3)
- GL_ARB_arrays_of_arrays (OpenGL 4.3)
- GL_ARB_texture_query_levels (OpenGL 4.3)
- GL_ARB_invalidate_subdata (OpenGL 4.3)
- GL_ARB_clear_buffer_object (OpenGL 4.3)
- GL_AMD_depth_clamp_separate
- GL_ARB_shader_stencil_export (OpenGL 4.0)
- GL_INTEL_map_texture
- GL_INTEL_conservative_rasterization
- GL_ARB_texture_compression_bptc (OpenGL 4.2)
- GL_ARB_ES2_compatibility (OpenGL 4.1)
- GL_ARB_ES3_compatibility (OpenGL 4.3)
- GL_ARB_robustness (OpenGL 4.1)
- GL_ARB_robust_buffer_access_behavior (OpenGL 4.3)
- GL_EXT_texture_sRGB_decode
- GL_KHR_texture_compression_astc_ldr (OpenGL 4.3)
- GL_KHR_texture_compression_astc_hdr
- GL_ARB_copy_image (OpenGL 4.3)
- GL_KHR_blend_equation_advanced (OpenGL 4.5)
- GL_EXT_direct_state_access
- GL_ARB_stencil_texturing (OpenGL 4.3)
- GL_ARB_texture_stencil8 (OpenGL 4.4)
- GL_ARB_explicit_uniform_location (OpenGL 4.3)
- GL_INTEL_multi_rate_fragment_shader
- GL_ARB_multi_bind (OpenGL 4.4)
- GL_ARB_indirect_parameters (OpenGL 4.3)
- WGL_EXT_depth_float
- WGL_ARB_buffer_region
- WGL_ARB_extensions_string
- WGL_ARB_make_current_read
- WGL_ARB_pixel_format
- WGL_ARB_pbuffer
- WGL_EXT_extensions_string
- WGL_EXT_swap_control (Requires OpenGL 1.2)
- WGL_EXT_swap_control_tear
- WGL_ARB_multisample
- WGL_ARB_pixel_format_float
- WGL_ARB_framebuffer_sRGB (OpenGL 2.0)
- WGL_ARB_create_context (OpenGL 3.0)
- WGL_ARB_create_context_profile
- WGL_EXT_pixel_format_packed_float (OpenGL 2.0)
- WGL_EXT_create_context_es_profile
- WGL_EXT_create_context_es2_profile
- WGL_NV_DX_interop
- WGL_ARB_create_context_robustness (OpenGL 4.1)
Here is the OpenCL report of GPU Caps Viewer:
- Num OpenCL platforms: 2 - CL_PLATFORM_NAME: Intel(R) OpenCL - CL_PLATFORM_VENDOR: Intel(R) Corporation - CL_PLATFORM_VERSION: OpenCL 2.0 - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 2 - CL_DEVICE_NAME: Intel(R) HD Graphics 530 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 20.19.15.4326 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 2.0 - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 24 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 1150MHz - CL_DEVICE_ADDRESS_BITS: 32 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 381133KB - CL_DEVICE_GLOBAL_MEM_SIZE: 1488MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 512KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 2457288 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 128 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0 - CL_DEVICE_EXTENSIONS: 28 - Extensions: - cl_intel_accelerator - cl_intel_advanced_motion_estimation - cl_intel_ctz - cl_intel_d3d11_nv12_media_sharing - cl_intel_dx9_media_sharing - cl_intel_motion_estimation - cl_intel_simultaneous_sharing - cl_intel_subgroups - cl_khr_3d_image_writes - cl_khr_byte_addressable_store - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_khr_depth_images - cl_khr_dx9_media_sharing - cl_khr_fp16 - cl_khr_gl_depth_images - cl_khr_gl_event - cl_khr_gl_msaa_sharing - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_gl_sharing - cl_khr_icd - cl_khr_image2d_from_buffer - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_mipmap_image - cl_khr_mipmap_image_writes - cl_khr_spir - CL_DEVICE_NAME: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 5.2.0.10094 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 2.0 (Build 10094) - CL_DEVICE_TYPE: CPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 4 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 3500MHz - CL_DEVICE_ADDRESS_BITS: 32 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 524256KB - CL_DEVICE_GLOBAL_MEM_SIZE: 2047MB - CL_DEVICE_MAX_PARAMETER_SIZE: 3840 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 256KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Global - CL_DEVICE_LOCAL_MEM_SIZE: 32KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 128KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [8192 ; 8192 ; 8192] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 8192 - CL_EXEC_NATIVE_KERNEL: 2457292 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 480 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 480 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 480 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 16 - Extensions: - cl_khr_icd - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_byte_addressable_store - cl_khr_depth_images - cl_khr_3d_image_writes - cl_intel_exec_by_local_thread - cl_khr_spir - cl_khr_dx9_media_sharing - cl_intel_dx9_media_sharing - cl_khr_d3d11_sharing - cl_khr_gl_sharing - cl_khr_fp64 - cl_khr_image2d_from_buffer
https://downloadcenter.intel.com/download/25620/Intel-Graphics-Driver-for-Windows-7-8-1-10-15-40-6th-Gen-
“4th and 5th Generation Intel Core and related processors are not supported with this driver but will be supported in future drivers.”
Intel 20.19.15.4352 driver for Skylake.