
A new graphics driver has been published by Intel for its GPUs (Intel 6th, 7th, 8th, 9th, 10th, 11th Gen and Iris Xe Dedicated (DG1) processors) on Windows 10 and Windows 11 (October 2021 Update (21H2)). This new driver (version 30.0.100.9862) brings the following changes:
GAMING HIGHLIGHTS
– Support for Psychonauts 2DEVELOPER HIGHLIGHTS
– Windows Subsystem for Linux (WSL) GPU support for Microsoft Windows 10 64-bit May 2020 Update (2004) and above on 8th Generation Intel Core processors and higher.ISSUES FIXED
– Intermittent crash or hang seen in Ark: Survival Evolved (when starting single player game), Doom Eternal (Vulkan) at ultra-settings.
– Minor graphic anomalies seen in Assassin’s Creed Odyssey (DX11) while running benchmark, Deus Ex Mankind Divided (DX12). Horizon Zero Dawn (DX12).
– Minor graphic anomalies seen in Forza Horizon 4 (DX12), Serious Sam 4 (Vulkan) on Intel Iris Xe discrete graphics.
– Intermittent crash or hang seen in Call of Duty: WarZone (DX12), Death Stranding (DX12) (on ALT +TAB), on Intel Iris Xe discrete graphics.
Update (2021.09.10): 30.0.100.9864
DEVELOPER HIGHLIGHTS:
– Support for HEVC DX12 video encode on Microsoft Windows 11 for 10th Generation Intel Core Processors and higher.
– Support for H264 DX12 video encode on Microsoft Windows 11 for 11th Generation Intel Core Processors.
Update (2021.09.16): 30.0.100.9894
HIGHLIGHTS:
– Adobe Premier Pro crash fix on 10th Generation Intel Core Processors with Intel Iris Plus graphics.ISSUES FIXED:
– Minor graphic anomalies seen in Cyberpunk 2077 (DX12), Hitman 2 (DX12), Wolfenstein: Youngblood (Vulkan) on 11th Generation Intel Core™ Processors with Intel Iris Xe graphics.
– Black screen seen in Rage 2 (Vulkan) (after ALT + TAB) on 11th Generation Intel Core Processors with Intel Iris Xe graphics.
– Intermittent crash or hang seen Ark: Survival Evolved (during launch), Warframe (DX12) on Intel Iris Xe Discrete graphics.DEVELOPERS:
– new OpenGL extensions
Downloads
- Latest Intel driver for win10/win11 64-bit @ Geeks3D
- v9894 win10/win11 64-bit @ Intel
- v9864 win10/win11 64-bit @ Intel
- v9862 win10/win11 64-bit @ Intel
v30.0.100.9862
Quick test of this driver on an Intel Core i5-11600K (with an UHD Graphics 750 GPU):
– GL-Z:
v30.0.100.9864
– GeeXLab:
v30.0.100.9894
– GL-Z:
OpenGL support
v30.0.100.9862
This driver exposes OpenGL 4.6 with 263 OpenGL extensions for an UHD Graphics 750 (or 261 extensions for an UHD Graphics 630). Same support than previous driver (v9466).
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) UHD Graphics 750 - GL_VERSION: 4.6.0 - Build 30.0.100.9862 - GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 30.0.100.9862 - OpenGL Extensions: 263 extensions (GL=241 and WGL=22)
v30.0.100.9864
v9864 exposes the same OpenGL support than v9862.
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) UHD Graphics 750 - GL_VERSION: 4.6.0 - Build 30.0.100.9864 - GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 30.0.100.9864 - OpenGL Extensions: 263 extensions (GL=241 and WGL=22)
v30.0.100.9894
This driver exposes OpenGL 4.6 with 267 OpenGL extensions for an UHD Graphics 750: 4 new extensions have been added:
– GL_EXT_memory_object
– GL_EXT_memory_object_win32
– GL_EXT_semaphore
– GL_EXT_semaphore_win32
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) UHD Graphics 750 - GL_VERSION: 4.6.0 - Build 30.0.100.9894 - GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 30.0.100.9894 - OpenGL Extensions: 267 extensions (GL=245 and WGL=22) - GL_3DFX_texture_compression_FXT1 - GL_AMD_depth_clamp_separate - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_1_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_cl_event - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compatibility - GL_ARB_compressed_texture_pixel_storage - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_fragment_shader_interlock - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_alignment - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_post_depth_coverage - GL_ARB_program_interface_query - GL_ARB_provoking_vertex - GL_ARB_query_buffer_object - GL_ARB_robust_buffer_access_behavior - GL_ARB_robustness - GL_ARB_robustness_isolation - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counter_ops - GL_ARB_shader_atomic_counters - GL_ARB_shader_bit_encoding - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shading_language_packing - GL_ARB_shadow - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_crossbar - GL_ARB_texture_env_dot3 - GL_ARB_texture_filter_anisotropic - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_mirrored_repeat - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_query_lod - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_separate_stencil - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_clip_volume_hint - GL_EXT_compiled_vertex_array - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_memory_object - GL_EXT_memory_object_win32 - GL_EXT_multi_draw_arrays - GL_EXT_packed_depth_stencil - GL_EXT_packed_float - GL_EXT_packed_pixels - GL_EXT_polygon_offset_clamp - GL_EXT_rescale_normal - GL_EXT_secondary_color - GL_EXT_semaphore - GL_EXT_semaphore_win32 - GL_EXT_separate_specular_color - GL_EXT_shader_framebuffer_fetch - GL_EXT_shader_integer_mix - GL_EXT_shadow_funcs - GL_EXT_stencil_two_side - GL_EXT_stencil_wrap - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_compression_s3tc - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_integer - GL_EXT_texture_lod_bias - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_texture_swizzle - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_IBM_texture_mirrored_repeat - GL_INTEL_coarse_fragment_shader - GL_INTEL_conservative_rasterization - GL_INTEL_fragment_shader_ordering - GL_INTEL_framebuffer_CMAA - GL_INTEL_map_texture - GL_INTEL_multi_rate_fragment_shader - GL_INTEL_performance_query - GL_KHR_blend_equation_advanced - GL_KHR_blend_equation_advanced_coherent - GL_KHR_context_flush_control - GL_KHR_debug - GL_KHR_no_error - GL_KHR_shader_subgroup - GL_KHR_shader_subgroup_arithmetic - GL_KHR_shader_subgroup_ballot - GL_KHR_shader_subgroup_basic - GL_KHR_shader_subgroup_clustered - GL_KHR_shader_subgroup_quad - GL_KHR_shader_subgroup_shuffle - GL_KHR_shader_subgroup_shuffle_relative - GL_KHR_shader_subgroup_vote - GL_KHR_texture_compression_astc_ldr - GL_NV_blend_square - GL_NV_conditional_render - GL_NV_primitive_restart - GL_NV_texgen_reflection - GL_OVR_multiview - GL_SGIS_generate_mipmap - GL_SGIS_texture_edge_clamp - GL_SGIS_texture_lod - GL_SUN_multi_draw_arrays - GL_WIN_swap_hint - WGL_EXT_swap_control - WGL_EXT_depth_float - WGL_ARB_buffer_region - WGL_ARB_extensions_string - WGL_ARB_make_current_read - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_EXT_extensions_string - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_framebuffer_sRGB - WGL_ARB_create_context - WGL_ARB_create_context_profile - WGL_EXT_pixel_format_packed_float - WGL_EXT_create_context_es_profile - WGL_EXT_create_context_es2_profile - WGL_NV_DX_interop - WGL_NV_DX_interop2 - WGL_ARB_robustness_application_isolation - WGL_ARB_robustness_share_group_isolation - WGL_ARB_create_context_robustness - WGL_ARB_context_flush_control - OpenGL SPIR-V Extensions: 4 - SPV_KHR_shader_ballot - SPV_KHR_shader_draw_parameters - SPV_KHR_storage_buffer_storage_class - SPV_KHR_subgroup_vote
Vulkan support
v30.0.100.9862
This driver exposes Vulkan 1.2.187. This new driver exposes the same extensions than previous v9805 (Vulkan 1.2.184).
- [Vulkan device 0]: Intel(R) UHD Graphics 750 ------------------ - API version: 1.2.187 - vendorID: 32902 - deviceID: 19594 - driver version: 1648262 - driver properties (VK_KHR_driver_properties): -> driver name: Intel Corporation -> driver ID: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR (5) -> driver conformance version: 1.2.1.6: -> driver info: Intel driver - memory heap count: 1 - heap1: 8074MB - memory type count: 3 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 0 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 0 - property flag : 15 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - extensions: 95 - VK_EXT_full_screen_exclusive (version: 4) - VK_KHR_swapchain (version: 70) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_win32_keyed_mutex (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_dedicated_allocation (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_maintenance1 (version: 1) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_synchronization2 (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_push_descriptor (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_shader_float_controls (version: 4) - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_KHR_device_group (version: 4) - VK_EXT_4444_formats (version: 1) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_sample_locations (version: 1) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_image_format_list (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_inline_uniform_block (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_EXT_conditional_rendering (version: 2) - VK_EXT_hdr_metadata (version: 2) - VK_KHR_fragment_shading_rate (version: 1) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_KHR_buffer_device_address (version: 1) - VK_EXT_buffer_device_address (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_KHR_performance_query (version: 1) - VK_NV_device_diagnostic_checkpoints (version: 2) - VK_KHR_separate_depth_stencil_layouts (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_spirv_1_4 (version: 1) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_fragment_shader_interlock (version: 1) - VK_EXT_index_type_uint8 (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_EXT_line_rasterization (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_memory_priority (version: 1) - VK_EXT_texel_buffer_alignment (version: 1) - VK_INTEL_performance_query (version: 2) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_pipeline_creation_feedback (version: 1) - VK_EXT_pipeline_creation_cache_control (version: 3) - VK_KHR_pipeline_executable_properties (version: 1) - VK_EXT_transform_feedback (version: 1) - VK_EXT_provoking_vertex (version: 1) - VK_EXT_extended_dynamic_state (version: 1) - VK_EXT_extended_dynamic_state2 (version: 1) - VK_EXT_vertex_input_dynamic_state (version: 2) - VK_EXT_custom_border_color (version: 12) - VK_EXT_robustness2 (version: 1) - VK_EXT_image_robustness (version: 1) - VK_EXT_calibrated_timestamps (version: 1) - VK_KHR_shader_terminate_invocation (version: 1) - VK_KHR_workgroup_memory_explicit_layout (version: 1) - VK_EXT_shader_atomic_float (version: 1) - VK_KHR_copy_commands2 (version: 1) - VK_KHR_shader_non_semantic_info (version: 1) - VK_KHR_zero_initialize_workgroup_memory (version: 1) - VK_EXT_global_priority (version: 2) - device layers: 0 - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: true - wideLines: true - largePoints: true - alphaToOne: true - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: true - textureCompressionASTC_LDR: true - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: false - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: false - shaderInt64: false - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: false - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: true - sparseResidency4Samples: true - sparseResidency8Samples: true - sparseResidency16Samples: true - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 2099929 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17523466567680 - maxBoundDescriptorSets: 8 - maxPerStageDescriptorSamplers: 64 - maxPerStageDescriptorUniformBuffers: 200 - maxPerStageDescriptorSampledImages: 200 - maxPerStageDescriptorStorageImages: 16 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 200 - maxDescriptorSetSamplers: 576 - maxDescriptorSetUniformBuffers: 1800 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 1800 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 1800 - maxDescriptorSetStorageImages: 144 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 16 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: [65536; 65536; 65536] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 64] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 16.000000 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [32768; 32768] - viewportBoundsRange: [-65536.000000 ; 65535.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: 4294967288 - maxTexelOffset: 7 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 31 - framebufferDepthSampleCounts: 31 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 31 - sampledImageIntegerSampleCounts: 31 - sampledImageDepthSampleCounts: 31 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 31 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 83.333336 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.125000 ; 255.875000] - lineWidthRange: [0.000000 ; 7.992188] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1
v30.0.100.9862
This driver exposes Vulkan 1.2.187 and offers the same Vulkan support than v9862.
- [Vulkan device 0]: Intel(R) UHD Graphics 750 - API version: 1.2.187 - vendorID: 32902 - deviceID: 19594 - driver version: 1648264 - driver properties (VK_KHR_driver_properties): -> driver name: Intel Corporation -> driver ID: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR (5) -> driver conformance version: 1.2.1.6: -> driver info: Intel driver - extensions: 95
v30.0.100.9894
This driver exposes Vulkan 1.2.187 and offers the same Vulkan support than v9862.
- [Vulkan device 0]: Intel(R) UHD Graphics 750 - API version: 1.2.187 - vendorID: 32902 - deviceID: 19594 - driver version: 1648294 - driver properties (VK_KHR_driver_properties): -> driver name: Intel Corporation -> driver ID: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR (5) -> driver conformance version: 1.2.1.6: -> driver info: Intel driver - extensions: 95
OpenCL support
v30.0.100.9862
Same OpenCL support than previous driver 9805.
- CL_DEVICE_NAME: Intel(R) UHD Graphics 750 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 30.0.100.9862 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 3.0 NEO - CL_DEVICE_EXTENSIONS: 56
v30.0.100.9864
- CL_DEVICE_NAME: Intel(R) UHD Graphics 750 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 30.0.100.9864 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 3.0 NEO - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 32 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 1300MHz - CL_DEVICE_EXTENSIONS: 56
v30.0.100.9864
- CL_DEVICE_NAME: Intel(R) UHD Graphics 750 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 30.0.100.9894 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 3.0 NEO - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_EXTENSIONS: 56
https://www.intel.com/content/www/us/en/download/19344/intel-graphics-windows-10-windows-11-dch-drivers.html
Intel 30.0.100.9684 graphics driver.
https://www.intel.com/content/www/us/en/download/19387/intel-graphics-beta-windows-10-dch-drivers.html
Intel 30.0.100.9894 BETA graphics driver.
https://software.intel.com/content/www/us/en/develop/tools/graphics-performance-analyzers.html
Intel Graphics Performance Analyzers 2021.3.
https://www.intel.com/content/www/us/en/download/19344/intel-graphics-windows-dch-drivers.html
Intel 30.0.100.9955 graphics driver.