Intel HD Graphics Drivers v10.18.14.4080, New OpenGL and OpenCL Extensions


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Intel has published a new version of its graphics drivers for Intel HD 4000 / HD 5000 / Iris that brings the following changes:

  • Improved video playback through partial hardware acceleration support for the VP9 video format.
  • GPU accelerated decode of HEVC video file format including both 8-bit and 10-bit support. This will provide improved video playback capabilities on the platforms.
  • Additional OpenCL extension support:
    • cl_intel_subgroups – this extension enables work items to share data without use of shared local memory
    • cl_intel_advanced_motion_estimation – provides access to Intel’s motion estimation hardware acceleration block that can be used by media processing applications including custom transcoders and image stabilization
  • Support for OpenGL extension: GL_EXT_polygon_offset_clamp

Downloads:


GL-Z
GL-Z

v4080 is an OpenGL 4.3 driver and exposes 208 OpenGL extensions (GL=189 and WGL=19) for a HD 4600:

  • GL_EXT_blend_minmax (Requires OpenGL 1.2)
  • GL_EXT_blend_subtract (Requires OpenGL 1.2)
  • GL_EXT_blend_color (OpenGL 1.4 OpenGL 1.4)
  • GL_EXT_abgr
  • GL_EXT_texture3D (Requires OpenGL 1.2)
  • GL_EXT_clip_volume_hint
  • GL_EXT_compiled_vertex_array (Requires OpenGL 1.1)
  • GL_SGIS_texture_edge_clamp (Requires OpenGL 1.2)
  • GL_SGIS_generate_mipmap (Requires OpenGL 1.4)
  • GL_EXT_draw_range_elements (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_SGIS_texture_lod (Requires OpenGL 1.2)
  • GL_EXT_rescale_normal (Requires OpenGL 1.2)
  • GL_EXT_packed_pixels (Requires OpenGL 1.2)
  • GL_EXT_texture_edge_clamp
  • GL_EXT_separate_specular_color (Requires OpenGL 1.2)
  • GL_ARB_multitexture (OpenGL 1.3)
  • GL_ARB_map_buffer_alignment (OpenGL 4.2)
  • GL_ARB_conservative_depth (OpenGL 4.2)
  • GL_EXT_texture_env_combine
  • GL_EXT_bgra (OpenGL 1.2)
  • GL_EXT_blend_func_separate (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_EXT_secondary_color (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_EXT_fog_coord (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_EXT_texture_env_add
  • GL_ARB_texture_cube_map (OpenGL 1.3)
  • GL_ARB_transpose_matrix (OpenGL 1.3)
  • GL_ARB_internalformat_query (OpenGL 4.2)
  • GL_ARB_internalformat_query2 (OpenGL 4.3)
  • GL_ARB_texture_env_add (OpenGL 1.3)
  • GL_IBM_texture_mirrored_repeat
  • GL_EXT_multi_draw_arrays (OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_SUN_multi_draw_arrays
  • GL_NV_blend_square (Requires OpenGL 1.2.1 / Core Feature of OpenGL 1.4)
  • GL_ARB_texture_compression (OpenGL 1.3)
  • GL_3DFX_texture_compression_FXT1
  • GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2)
  • GL_ARB_texture_border_clamp (OpenGL 1.3)
  • GL_ARB_point_parameters (OpenGL 1.4)
  • GL_ARB_texture_env_combine (OpenGL 1.3)
  • GL_ARB_texture_env_dot3 (OpenGL 1.3)
  • GL_ARB_texture_env_crossbar (OpenGL 1.4)
  • GL_EXT_texture_compression_s3tc (Requires OpenGL 1.2.1)
  • GL_ARB_shadow (OpenGL 1.4)
  • GL_ARB_window_pos (OpenGL 1.4)
  • GL_EXT_shadow_funcs (Requires OpenGL 1.3 / Core Feature of OpenGL 1.5)
  • GL_EXT_stencil_wrap (Requires OpenGL 1.4)
  • GL_ARB_vertex_program (Requires OpenGL 1.3)
  • GL_EXT_texture_rectangle (Requires OpenGL 1.3)
  • GL_ARB_fragment_program (OpenGL 1.3)
  • GL_EXT_stencil_two_side
  • GL_ATI_separate_stencil (Requires OpenGL 1.2.1)
  • GL_ARB_vertex_buffer_object (OpenGL 1.5)
  • GL_EXT_texture_lod_bias (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  • GL_ARB_occlusion_query (OpenGL 1.5)
  • GL_ARB_fragment_shader (OpenGL 2.0)
  • GL_ARB_shader_objects (OpenGL 2.0)
  • GL_ARB_shading_language_100 (OpenGL 2.0)
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_vertex_shader (OpenGL 2.0)
  • GL_NV_texgen_reflection (Requires OpenGL 1.3)
  • GL_ARB_point_sprite (OpenGL 2.0)
  • GL_ARB_fragment_program_shadow (OpenGL 1.3)
  • GL_EXT_blend_equation_separate
  • GL_ARB_depth_texture (OpenGL 1.4)
  • GL_ARB_texture_rectangle (OpenGL 3.1)
  • GL_ARB_draw_buffers (OpenGL 2.0)
  • GL_ARB_color_buffer_float (OpenGL 3.0)
  • GL_ARB_half_float_pixel (OpenGL 3.0)
  • GL_ARB_texture_float (OpenGL 3.0)
  • GL_ARB_pixel_buffer_object (OpenGL 2.1)
  • GL_EXT_framebuffer_object (Requires OpenGL 3.0)
  • GL_ARB_draw_instanced (OpenGL 3.1)
  • GL_ARB_half_float_vertex (OpenGL 2.1)
  • GL_ARB_occlusion_query2 (OpenGL 3.3)
  • GL_EXT_draw_buffers2 (OpenGL 3.0)
  • GL_WIN_swap_hint
  • GL_EXT_texture_sRGB
  • GL_ARB_multisample (OpenGL 1.3)
  • GL_EXT_packed_float (OpenGL 3.0)
  • GL_EXT_texture_shared_exponent (OpenGL 3.0)
  • GL_ARB_texture_rg (OpenGL 3.0)
  • GL_ARB_texture_compression_rgtc (OpenGL 3.0)
  • GL_NV_conditional_render (OpenGL 3.0)
  • GL_ARB_texture_swizzle (OpenGL 3.3)
  • GL_EXT_texture_swizzle (OpenGL 2.1)
  • GL_ARB_texture_gather (OpenGL 4.0)
  • GL_ARB_sync (OpenGL 3.2)
  • GL_ARB_cl_event (OpenGL 4.1)
  • GL_ARB_framebuffer_sRGB (OpenGL 3.0)
  • GL_EXT_packed_depth_stencil (OpenGL 3.0)
  • GL_ARB_depth_buffer_float (OpenGL 3.0)
  • GL_EXT_transform_feedback (OpenGL 3.0)
  • GL_ARB_transform_feedback2 (OpenGL 4.0)
  • GL_ARB_draw_indirect (OpenGL 4.0)
  • GL_EXT_framebuffer_blit (OpenGL 3.0)
  • GL_EXT_framebuffer_multisample (OpenGL 3.0)
  • GL_ARB_framebuffer_object (OpenGL 3.0)
  • GL_ARB_framebuffer_no_attachments (OpenGL 4.3)
  • GL_EXT_texture_array (OpenGL 3.0)
  • GL_EXT_texture_integer (OpenGL 3.0)
  • GL_ARB_map_buffer_range (OpenGL 2.1)
  • GL_ARB_texture_buffer_range (OpenGL 4.3)
  • GL_EXT_texture_snorm
  • GL_ARB_blend_func_extended (OpenGL 3.3)
  • GL_INTEL_performance_queries
  • GL_INTEL_performance_query
  • GL_ARB_copy_buffer (OpenGL 3.1)
  • GL_ARB_sampler_objects (OpenGL 3.3)
  • GL_NV_primitive_restart (OpenGL 3.1)
  • GL_ARB_seamless_cube_map (OpenGL 3.2)
  • GL_ARB_uniform_buffer_object (OpenGL 3.1)
  • GL_ARB_depth_clamp (OpenGL 3.2)
  • GL_ARB_vertex_array_bgra (OpenGL 3.2)
  • GL_ARB_shader_bit_encoding (OpenGL 3.3)
  • GL_ARB_draw_buffers_blend (OpenGL 4.0)
  • GL_ARB_geometry_shader4 (OpenGL 3.2)
  • GL_EXT_geometry_shader4 (Requires OpenGL 2.0)
  • GL_ARB_texture_query_lod (OpenGL 4.0)
  • GL_ARB_explicit_attrib_location (OpenGL 3.3)
  • GL_ARB_draw_elements_base_vertex (OpenGL 3.2)
  • GL_ARB_instanced_arrays (OpenGL 3.3)
  • GL_ARB_base_instance (OpenGL 4.2)
  • GL_ARB_fragment_coord_conventions (OpenGL 3.2)
  • GL_EXT_gpu_program_parameters (Requires OpenGL 2.0)
  • GL_ARB_texture_buffer_object_rgb32 (OpenGL 4.0)
  • GL_ARB_compatibility (OpenGL 3.2)
  • GL_ARB_texture_rgb10_a2ui (OpenGL 3.3)
  • GL_ARB_texture_multisample (OpenGL 3.2)
  • GL_ARB_vertex_type_2_10_10_10_rev (OpenGL 3.3)
  • GL_ARB_timer_query (OpenGL 3.3)
  • GL_ARB_tessellation_shader (OpenGL 4.0)
  • GL_ARB_vertex_array_object (OpenGL 2.1)
  • GL_ARB_provoking_vertex (OpenGL 3.2)
  • GL_ARB_sample_shading (OpenGL 4.0)
  • GL_ARB_texture_cube_map_array (OpenGL 4.0)
  • GL_EXT_gpu_shader4 (OpenGL 3.0)
  • GL_ARB_gpu_shader5 (OpenGL 4.0)
  • GL_ARB_gpu_shader_fp64 (OpenGL 4.0)
  • GL_INTEL_fragment_shader_ordering
  • GL_EXT_clip_control
  • GL_ARB_shader_subroutine (OpenGL 4.0)
  • GL_ARB_transform_feedback3 (OpenGL 4.0)
  • GL_ARB_get_program_binary (OpenGL 4.1)
  • GL_ARB_separate_shader_objects (OpenGL 4.1)
  • GL_ARB_shader_precision (OpenGL 4.1)
  • GL_ARB_vertex_attrib_64bit (OpenGL 4.1)
  • GL_ARB_viewport_array (OpenGL 4.1)
  • GL_ARB_transform_feedback_instanced (OpenGL 4.2)
  • GL_ARB_compressed_texture_pixel_storage (OpenGL 4.2)
  • GL_ARB_shader_atomic_counters (OpenGL 4.2)
  • GL_ARB_shading_language_packing (OpenGL 4.1)
  • GL_ARB_shader_image_load_store (OpenGL 4.2)
  • GL_ARB_shading_language_420pack (OpenGL 4.2)
  • GL_ARB_texture_storage (OpenGL 4.2)
  • GL_EXT_texture_storage
  • GL_ARB_compute_shader (OpenGL 4.3)
  • GL_ARB_vertex_attrib_binding (OpenGL 4.3)
  • GL_ARB_texture_view (OpenGL 4.3)
  • GL_ARB_fragment_layer_viewport (OpenGL 4.3)
  • GL_ARB_multi_draw_indirect (OpenGL 4.3)
  • GL_ARB_program_interface_query (OpenGL 4.3)
  • GL_ARB_shader_image_size (OpenGL 4.3)
  • GL_ARB_shader_storage_buffer_object (OpenGL 4.3)
  • GL_ARB_texture_storage_multisample (OpenGL 4.3)
  • GL_ARB_buffer_storage (OpenGL 4.4)
  • GL_AMD_vertex_shader_layer
  • GL_AMD_vertex_shader_viewport_index
  • GL_ARB_query_buffer_object (OpenGL 4.4)
  • GL_EXT_polygon_offset_clamp
  • GL_ARB_debug_output (OpenGL 3.0)
  • GL_KHR_debug (OpenGL 4.3)
  • GL_ARB_arrays_of_arrays (OpenGL 4.3)
  • GL_ARB_texture_query_levels (OpenGL 4.3)
  • GL_ARB_invalidate_subdata (OpenGL 4.3)
  • GL_ARB_clear_buffer_object (OpenGL 4.3)
  • GL_ARB_texture_mirror_clamp_to_edge (OpenGL 4.4)
  • GL_INTEL_map_texture
  • GL_ARB_texture_compression_bptc (OpenGL 4.2)
  • GL_ARB_ES2_compatibility (OpenGL 4.1)
  • GL_ARB_ES3_compatibility (OpenGL 4.3)
  • GL_ARB_robustness (OpenGL 4.1)
  • GL_ARB_robust_buffer_access_behavior (OpenGL 4.3)
  • GL_EXT_texture_sRGB_decode
  • GL_ARB_copy_image (OpenGL 4.3)
  • GL_KHR_blend_equation_advanced (OpenGL 4.5)
  • GL_EXT_direct_state_access
  • GL_ARB_stencil_texturing (OpenGL 4.3)
  • GL_ARB_texture_stencil8 (OpenGL 4.4)
  • GL_ARB_explicit_uniform_location (OpenGL 4.3)
  • WGL_EXT_depth_float
  • WGL_ARB_buffer_region
  • WGL_ARB_extensions_string
  • WGL_ARB_make_current_read
  • WGL_ARB_pixel_format
  • WGL_ARB_pbuffer
  • WGL_EXT_extensions_string
  • WGL_EXT_swap_control (Requires OpenGL 1.2)
  • WGL_EXT_swap_control_tear
  • WGL_ARB_multisample
  • WGL_ARB_pixel_format_float
  • WGL_ARB_framebuffer_sRGB (OpenGL 2.0)
  • WGL_ARB_create_context (OpenGL 3.0)
  • WGL_ARB_create_context_profile
  • WGL_EXT_pixel_format_packed_float (OpenGL 2.0)
  • WGL_EXT_create_context_es_profile
  • WGL_EXT_create_context_es2_profile
  • WGL_NV_DX_interop
  • WGL_ARB_create_context_robustness (OpenGL 4.1)


GL-Z

Here is the OpenCL report from GPU Caps Viewer:

- Num OpenCL platforms: 1
- CL_PLATFORM_NAME: Intel(R) OpenCL
- CL_PLATFORM_VENDOR: Intel(R) Corporation
- CL_PLATFORM_VERSION: OpenCL 1.2 
- CL_PLATFORM_PROFILE: FULL_PROFILE
- Num devices: 2

	- CL_DEVICE_NAME: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
	- CL_DEVICE_VENDOR: Intel(R) Corporation
	- CL_DRIVER_VERSION: 4.2.0.148
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 1.2 (Build 148)
	- CL_DEVICE_TYPE: CPU
	- CL_DEVICE_VENDOR_ID: 0x8086
	- CL_DEVICE_MAX_COMPUTE_UNITS: 4
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 3400MHz
	- CL_DEVICE_ADDRESS_BITS: 32
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 524256KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 2047MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 3840
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 256KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Global
	- CL_DEVICE_LOCAL_MEM_SIZE: 32KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 128KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [8192 ; 8192 ; 8192]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 8192
	- CL_EXEC_NATIVE_KERNEL: 1493444
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 480
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 480
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 480
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1
	- CL_DEVICE_EXTENSIONS: 15
	- Extensions:
		- cl_khr_icd
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_byte_addressable_store
		- cl_khr_spir
		- cl_intel_exec_by_local_thread
		- cl_khr_depth_images
		- cl_khr_3d_image_writes
		- cl_khr_fp64
		- cl_intel_dx9_media_sharing
		- cl_khr_dx9_media_sharing
		- cl_khr_d3d11_sharing
		- cl_khr_gl_sharing

	- CL_DEVICE_NAME: Intel(R) HD Graphics 4600
	- CL_DEVICE_VENDOR: Intel(R) Corporation
	- CL_DRIVER_VERSION: 10.18.14.4080
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 1.2 
	- CL_DEVICE_TYPE: GPU
	- CL_DEVICE_VENDOR_ID: 0x8086
	- CL_DEVICE_MAX_COMPUTE_UNITS: 20
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 1250MHz
	- CL_DEVICE_ADDRESS_BITS: 64
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 358400KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 1400MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 1024
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 2048KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad)
	- CL_DEVICE_LOCAL_MEM_SIZE: 64KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [512 ; 512 ; 512]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 512
	- CL_EXEC_NATIVE_KERNEL: 1493440
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 16
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0
	- CL_DEVICE_EXTENSIONS: 25
	- Extensions:
		- cl_intel_accelerator
		- cl_intel_advanced_motion_estimation
		- cl_intel_ctz
		- cl_intel_d3d11_nv12_media_sharing
		- cl_intel_dx9_media_sharing
		- cl_intel_motion_estimation
		- cl_intel_simultaneous_sharing
		- cl_intel_subgroups
		- cl_khr_3d_image_writes
		- cl_khr_byte_addressable_store
		- cl_khr_d3d10_sharing
		- cl_khr_d3d11_sharing
		- cl_khr_depth_images
		- cl_khr_dx9_media_sharing
		- cl_khr_gl_depth_images
		- cl_khr_gl_event
		- cl_khr_gl_msaa_sharing
		- cl_khr_gl_sharing
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_icd
		- cl_khr_image2d_from_buffer
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_spir

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2 thoughts on “Intel HD Graphics Drivers v10.18.14.4080, New OpenGL and OpenCL Extensions”

  1. carlos

    intel makes him do and left without support Ivy Bridge

    I hate intel for bad support opengl on Intel hd4000 only opengl 4.0 (windows)

    But Supported opengl 4.3 for haswell and broadwell.

Comments are closed.