
GeForce 442.19
NVIDIA has released a new graphics driver for all GeForce graphics cards. The GeForce 442.19 brings the following new features:
Game Ready for Zombie Army: Dead War 4
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Zombie Army: Dead War 4. In addition, this release also provides optimal support for Apex Legends Season 4 and Metro Exodus: Sam’s StoryMax Frame Rate and VRSS Feature Improvements
In our previous driver, we introduced two new NVIDIA Control Panel features: Max Frame Rate, for optimizing performance and power use, and Variable Rate Supersampling (VRSS), a VR game image quality enhancement.In our new driver, we are enhancing their functionality based on your feedback. For Max Frame Rate, the FPS range is now 20 to 1000 FPS, and for VRSS, you can now also enable the feature on the Global tab, automatically activating it in all supported games.
Fixed Issues in this Release
– [The Witcher 3: Wild Hunt – Blood and Wine]: The game may crash when a user reaches a specific cut scene. [2726931]
– [Maxwell GPUs][OpenCL]: SETI@Home shows driver TDR occuring on Maxwell GPUs using OpenCL. [2739609]
– [Call of Duty Modern Warfare]: Streaming of gameplay using OBS will randomly stop. [2743477]
– [Battleye][Low-Latency Mode]: Launching Battleye with NVIDIA Low Latency Mode set to Ultra may cause DWM to reset. [2775906]
– [SLI+G-SYNC Stutter]: User may experience minor stuttering when using NVIDIA SLI in combination with G-SYNC. [2778783]
– [Doom (2016)]: The game crashes when launched on GeForce 600/700 series (Kepler) GPUs [2791124]
– [NVENC]: Memory leak occurs. [2805384]
– [Multiple Apps][SLI][G-SYNC]: Stuttering and drop in frame rate occurs during gameplay with SLI and G-SYNC enabled [20056667
More information about this driver can be found HERE.
GeForce 442.50
Game Ready for Apex Legends, Division 2, and ARK
The new Game Ready Driver provides optimal support for Apex Legends: Season 4, The Division 2 – Warlords of New York expansion, and ARK: Genesis Part 1.
GeForce 442.59
Game Ready for Call of Duty: Warzone
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Call of Duty: Warzone.Fixed Issues
– [NBA 2K20]: The game crashes with some flashing. [200568482]
– [Notebook][VR]: Blue-screen crash occurs when connecting a VR headset to the notebook. [2879605/2867038]
– [Windows 7]: Implemented a check in the installer to verify that the Microsoft SHA2 support patches are installed on the user system. If the patches are not installed, then the driver installation will not continue. This is to prevent potential issues during or after the driver install. [200592190].
GeForce 442.74
Game Ready for DOOM Eternal
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for DOOM Eternal.Fixed Issues
– [Red Dead Redemption 2]: The game shows a black screen after switching windows with [Alt+tab]. [200597531]
Downloads
- latest version for win10 64-bit (desktop+notebook) @ Geeks3D
- latest version win7/8 64-bit (desktop) @ Geeks3D
- 442.74 win10 64-bit @ NVIDIA
- 442.74 win7/8 64-bit @ NVIDIA
- 442.59 win10 64-bit @ NVIDIA
- 442.59 win7/8 64-bit @ NVIDIA
- 442.50 win10 64-bit @ NVIDIA
- 442.50 win7/8 64-bit @ NVIDIA
- 442.19 win10 64-bit @ NVIDIA
- 442.19 win7/8 64-bit @ NVIDIA
GeForce 442.19

GeForce 442.50

GeForce 442.59

GeForce 442.74

OpenGL support
GeForce 442.19
GeForce 442.19 exposes OpenGL 4.6 and 429 extensions for a GeForce RTX 2070 on Windows 10 (v1909). It’s the same OpenGL support than in 440.97.
- GL_VENDOR: NVIDIA Corporation - GL_RENDERER: GeForce RTX 2070/PCIe/SSE2 - GL_VERSION: 4.6.0 NVIDIA 442.19 - GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA - OpenGL Extensions: 429 extensions (GL=397 and WGL=32)
GeForce 442.50
GeForce 442.50 exposes the same OpenGL and Vulkan support than Geforce 442.19.
- GL_VENDOR: NVIDIA Corporation - GL_RENDERER: GeForce RTX 2070/PCIe/SSE2 - GL_VERSION: 4.6.0 NVIDIA 442.50 - GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA - OpenGL Extensions: 429 extensions (GL=397 and WGL=32)
GeForce 442.59
GeForce 442.59 exposes the same OpenGL and Vulkan support than Geforce 442.19.
- GL_VENDOR: NVIDIA Corporation - GL_RENDERER: GeForce RTX 2070/PCIe/SSE2 - GL_VERSION: 4.6.0 NVIDIA 442.59 - GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA - OpenGL Extensions: 429 extensions (GL=397 and WGL=32)
GeForce 442.74
GeForce 442.74 exposes the same OpenGL and Vulkan support than Geforce 442.19.
- GL_VENDOR: NVIDIA Corporation - GL_RENDERER: GeForce RTX 2070/PCIe/SSE2 - GL_VERSION: 4.6.0 NVIDIA 442.74 - GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA - OpenGL Extensions: 429 extensions (GL=397 and WGL=32)
Vulkan support
GeForce 442.19
GeForce 442.19 exposes Vulkan 1.1.119 and 106 device extensions for a GeForce RTX 2070 on Windows 10 (v1909). The Vulkan support is identical to 440.97.
Quick Vulkan report (from upcoming GPU Shark 2…)
- Device 1 - name: GeForce RTX 2070 - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 10DE-1F02 - API version: 1.1.119 - driver version (raw): 1854193664 - driver version (nv): 442.19 - VK_KHR_driver_properties information: - driver properties (VK_KHR_driver_properties): -> driver name: NVIDIA -> driver ID: VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR (4) -> driver conformance version: 1.1.0.6: -> driver info: 442.19 - # of extensions => 106
GeForce 442.50
GeForce 442.50 exposes the same Vulkan support than v442.19.
- [Vulkan device 0]: GeForce RTX 2070 - API version: 1.1.119 - vendorID: 4318 - deviceID: 7938 - driver version: 1854701568 - NVIDIA driver version: 442.50 - extensions: 106
GeForce 442.59
GeForce 442.59 exposes the same Vulkan support than v442.19.
- [Vulkan device 0]: GeForce RTX 2070 - API version: 1.1.119 - vendorID: 4318 - deviceID: 7938 - driver version: 1854849024 - NVIDIA driver version: 442.59 - driver properties (VK_KHR_driver_properties): -> driver name: NVIDIA -> driver ID: VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR (4) -> driver conformance version: 1.1.0.6: -> driver info: 442.59 - extensions: 106
GeForce 442.74
GeForce 442.74 exposes the same Vulkan support than v442.19.
- [Vulkan device 0]: GeForce RTX 2070 ------------------ - API version: 1.1.119 - vendorID: 4318 - deviceID: 7938 - driver version: 1855094784 - NVIDIA driver version: 442.74 - driver properties (VK_KHR_driver_properties): -> driver name: NVIDIA -> driver ID: VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR (4) -> driver conformance version: 1.1.0.6: -> driver info: 442.74
https://www.nvidia.com/en-us/geforce/news/game-ready-driver-for-division-2-warlords-of-new-york/
Nvidia GeForce 442.50 WHQL driver. No new Vulkan version because still same driver branch.
https://www.nvidia.com/en-us/geforce/news/call-of-duty-warzone-game-ready-driver/
Nvidia GeForce 442.59 WHQL driver.
https://www.nvidia.com/download/driverResults.aspx/158756/en-us
Nvidia GeForce 442.74 WHQL driver.
https://devblogs.microsoft.com/directx/announcing-directx-12-ultimate/
https://devblogs.microsoft.com/directx/directx-12-ultimate-getting-started-guide/
“Today, you can get started developing with DirectX 12 Ultimate features with NVIDIA GeForce 20 Series hardware. Driver version 450.56 has support for Mesh Shaders, VRS, DXR 1.0 and Sampler Feedback. DXR 1.1 support is coming very soon – we’ll update this blog with the correct driver version to look for and where to find it soon!”
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-ready-for-directx-12-ultimate/
https://www.nvidia.com/en-us/geforce/news/half-life-alyx-nvidia-dlss-2-0-game-ready-driver/
https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-2-0-a-big-leap-in-ai-rendering/
Nvidia GeForce 442.75 WHQL driver.