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Tag Archives: mlaa

AMD MLAA Direct3D 11 Demo, Binary and Source Code Available

2012/01/26 JeGX

AMD MLAA Direct3D11 Demo


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Gamedev, tech demo
AMD, Anti-Aliasing, d3d11, demo, direct3d 11, directx, download, dx11, game development, gamedev, mlaa, MorphoLogical, Programming, source code

GPAA: Geometric Post-process Anti-Aliasing

2011/03/13 JeGX

GPAA - Geometric Post-process Anti-Aliasing


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Gamedev
Anti-Aliasing, direct3d, fxaa, game development, geometric, gpaa, mlaa, post-process, sraa

SRAA (Subpixel Reconstruction Anti-Aliasing): NVIDIA’s reply to AMD’s MLAA

2011/01/29 JeGX

SRAA (Subpixel Reconstruction Anti-Aliasing)


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Gamedev
3d graphics, AMD, Anti-Aliasing, mlaa, MorphoLogical, NVIDIA, reconstruction, sraa, subpixel

What is the Morphological Anti-Aliasing (MLAA)?

2010/10/23 JeGX

Morphological Anti-Aliasing (MLAA)
Morphological Anti-Aliasing from Pixel Bender Filters: MLAA


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Gamedev
Anti-Aliasing, catalyst, driver, glsl, mlaa, MorphoLogical, radeon hd 5870, radeon hd 6870, shader, tutorial

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